using System;
using System.Linq;
using UnityEngine;
using Warudo.Core.Data;
using Warudo.Core.Utils;
using System;
using Object = UnityEngine.Object;

namespace Warudo.Plugins.Core.Utils
{
    public static class Transforms
    {
        public static AutoCompleteList AutoCompleteTransformChildren(Transform root, Func<Transform, bool> predicate = null)
        {
            throw new NotImplementedException();
        }
    }
}